CSS map

From VoidWarranties - Hackerspace Antwerp, Belgium
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|Current=Yes
 
|Current=Yes
 
|Category=Fun
 
|Category=Fun
|Logo=event.png
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|Logo=css-logo.png
 
|Participants=TomD, Kefcom,  
 
|Participants=TomD, Kefcom,  
 
|Short description=Creating a Counterstrike Source map of the hackerspace and surroundings
 
|Short description=Creating a Counterstrike Source map of the hackerspace and surroundings
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==To get started==
 
==To get started==
 
information about 3D moddeling packages and using it in the map creation workflow:
 
information about 3D moddeling packages and using it in the map creation workflow:
 +
*hammer: the map editor for the half life engine. Can be installed through Steam -> Source SDK
 
*sketchup: https://developer.valvesoftware.com/wiki/SketchUp_Source_Tools
 
*sketchup: https://developer.valvesoftware.com/wiki/SketchUp_Source_Tools
 
*blender: https://developer.valvesoftware.com/wiki/Is_Blender_3D_Good_for_Source/How_to_Start
 
*blender: https://developer.valvesoftware.com/wiki/Is_Blender_3D_Good_for_Source/How_to_Start
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*
 
*
 
*
 
*
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==Work in Progress==
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<gallery>
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Image:css_map_wip01.jpg|Den Bunker, Stairs to entrance
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Image:css_map_wip02.jpg|Den Bunker, Lounge
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Image:css_map_wip03.jpg|Den Bunker, Lounge
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Image:css_map_wip04.jpg|Den Bunker, Lounge
 +
Image:css_map_wip05.jpg|Den Bunker, Lounge
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</gallery>

Revision as of 18:51, 8 May 2012


CSS map
What:
Creating a Counterstrike Source map of the hackerspace and surroundings
Css-logo.png
Participants:
TomD, Kefcom
Category:
Fun


Contents

To get started

information about 3D moddeling packages and using it in the map creation workflow:

Guidelines for moddeling

Guidelines for exporting to Hammer

Work in Progress

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox
Content Creation
Belgian Spaces